AI Insights · Timothy · January 2022
Top 5 Shoot'em Up Games on iOS in Europe Q4 2021
In Q4 2021, the top 5 shoot'em up games on iOS in Europe showcased varied performance in terms of downloads, revenue, and active users, with some notable trends.
The fourth quarter of 2021 saw interesting trends among the top 5 shoot'em up games on the iOS platform in Europe. Here's a closer look at their performance based on data from Sensor Tower.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced a notable increase in weekly revenue, peaking at approximately $39.9K in the final week of December. Weekly downloads showed a general upward trend, reaching around 47.8K in the same week. The game also saw an increase in weekly active users, starting from 136K at the beginning of October and rising to 182K by the end of December.
Archero from HABBY consistently performed well in terms of revenue, with a significant peak of $136.8K in the last week of December. Downloads fluctuated but ended the quarter strong at nearly 29.8K. Active users saw a slight decline from 211K in early October to 180K by the end of December.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. maintained steady weekly revenue, with a notable peak of $41.5K in the last week of December. Downloads exhibited a similar trend, peaking at 28K in the same week. Active users remained relatively stable, moving from 217K in late September to 226K by the end of December.
Galaxy Attack: Space Shooter from RocketAds Ltd saw a gradual increase in weekly revenue, with a peak of $27.2K in late November, but it saw a drop towards the end of the quarter. Downloads showed an upward trend mid-quarter, peaking at 21.9K in early November and stabilizing around 16.8K by the end of December. Weekly active users also increased, starting at 87K in late September and reaching 105K by the end of December.
Z Escape: Zombie Crowd Shooter by HOMA GAMES had modest weekly revenue, peaking at $438 in early November but generally trending lower towards the end of the quarter. Downloads saw a peak of 22.9K in late October, followed by a decline, ending the quarter at around 9.3K. Active users showed a decreasing trend from 61.6K in late September to 50.4K by the end of December.
For more detailed insights and data, visit Sensor Tower.